DMZ field manual

MW4 DMZ Items & Resources: What to Keep

Separate base resources, special ingredients, unlock items and consumables before selling or extracting.

Call of Duty: Modern Warfare 4 — official game artwork

Item-use directory

Wide tables can be scrolled sideways.

Item / categoryUse
SyntheticsBase resource; printer
ElectronicsBase resource; printer
ChemicalsBase resource; healing recipes
MetalsBase resource; vests/backpacks
Binding CatalystMedkit special ingredient
BiomaterialsMedkit special ingredient
Reactive Metals2-Plate Vest ingredient
Rigid SyntheticsMedium Backpack ingredient
DetonatorsNamed ingredient; exact recipe not established here
Control UnitsNamed ingredient; exact recipe not established here
Alloyed PlatingAdvanced crafted component example
BandageTemporary max-health restoration after a wound
MedkitWound repair and Last Stand recovery support
Weapon ManualExfil registers repeat gun purchase
RecipeExfil registers recipe; listed $5,000 reward
ValuablesCash sale or upgrade use; inspect requirements first

Base resource versus intact ingredient

Synthetics, Electronics, Chemicals and Metals are base resources from automatic breakdown. Named special ingredients remain separate. Fifty generic Metals do not substitute for five Reactive Metals. Use the crafting planner to sum exact materials for the six confirmed starter recipes.

Check before selling

A valuable can have both a cash value and an FOB-upgrade use. Check the current recipe or Order before selling it. Manuals and recipes need successful extraction to register their unlock; merely picking one up does not complete that process. This directory identifies uses, not guaranteed loot locations.

Sources & version

Reviewed October 22, 2026. Official resources and items