Game systems
MW4 DMZ FOB: Stations, Storage & Unlocks
Understand Orders, Stash, Printer, Vendor, Gunsmith and Dog Tag Case before your next deployment.

FOB station reference
Wide tables can be scrolled sideways.
| Facility / system | What to check |
|---|---|
| Orders | Current objective pages and rewards |
| Stash / Loadout | 40 item slots + 12 separate weapon slots at start |
| 3D Printer | Recipes and exact materials; unlock level differs by source |
| Vendor | DMZ level 5 |
| Gunsmith | DMZ level 10; manual and cash for repeat purchases |
| Dog Tag Case | DMZ level 20 |
Stash versus carried loadout
Stash contents remain at the FOB. Your selected loadout goes into the field. Items in the backpack outside a Secure Slot can be lost if you fail to extract, so check the actual slot protection rather than assuming everything is insured. Weapons and general items have separately counted storage.
Unlocks and preparation flow
Inspect Orders, choose the goal, prepare materials or a key, then select your loadout. After extraction, register recipes and manuals before spending cash on the next kit. Printer access is listed at level 2 in the October 9 guide and level 1 in later progression material; use the current station screen to resolve that discrepancy. See the six starter recipes for exact materials.
Sources & version
Source review: October 22, 2026. FOB official guide · Progression update